I think that session went all right. I think that I end up trying a lot to run a depressing, somber mood in games; ooh, you’re out in a scary forest, or “ooh, you’re out in a scary swamp.”
My players know the mood I try to create with the music and substance; I want to know if it works or if it just brings the mood down.
Let’s see… well, the most important thing I wanted to convey about the elves is how different they are from Tolkien’s elves, the template for most Elvish fantasy racies. They need to emphasize their Fey origin.
One of the biggest problems in fitting in elves to the setting comes from when I was first getting insipired, reading through old stories and faerie tales; Brothers Grimm and older.
In said stories, Elf, Faerie, Spirit, Brownie, the list goes on… all of them are vague and ambiguous and have a habit of being used interchangably. Do I make all elves faeries, complete with vestigial wings? Do I give them hooves? In the end, I saw some cool pictures and went with those.
As for the Blackfens encounteres… I hope they weren’t too distracting.
My one regret is the Bridge Haunt encounter; I love the creature to death and didn’t do it justice. Really, I was just setting up for a side-quest that might occur back at Starsong Hill.
Finally, I’m sorry to see you guys didn’t enjoy the ‘planning’ phase. I’ll try and highlight options in the future. Or, better yet, ask the ancient automaton snake that seems to have served emperors when it comes to tactical advice. She’ll help you, but only if you ask.++